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Warehouse

One of the most ancient methods of food preservation is sun- or air-drying. Drying works because it removes much of the food's water. Without adequate water, micro-organisms cannot multiply and chemical activities greatly slow down. Dried meat was one of the earliest staple foods of hunters and nomads. Warehouse finally came into being, offering an adequate place for food storage.





Warehouse[]

Warehouse
Levels Town Hall Resources Stored Food Required Lumber Required Stone Required Iron Required Time Taken
1 -na- 10,000 Units 100 1,500 1,000 300 10m 0s
2 -na- 30,000 Units 200 3,000 2,000 600 20m 0s
3 -na- 60,000 Units 400 6,000 4,000 1,200 40m 0s
4 -na- 100,000 Units 800 12,000 8,000 2,400 1h 20m 0s
5 -na- 150,000 Units 1,600 24,000 16,000 4,800 2h 40m 0s
6 -na- 210,000 Units 3,200 48,000 32,000 9,600 5h 20m 0s
7 -na- 280,000 Units 6,400 96,000 64,000 19,200 10h 40m 0s
8 -na- 360,000 Units 12,800 192,000 128,000 38,400 21h 20m 0s
9 -na- 450,000 Units 25,600 384,000 256,000 76,800 42h 40m 0s
10 -na- 550,000 Units 51,200 768,000 512,000 153,600 85h 20m 0s

NOTE: The reason you need these building is that any Food/Lumber/Stone/Iron that you have stored here will NOT be taken if your city is plundered by attackers. Also, these may increase your total storage capacity of your resources above that listed on the resource itself. Haven't confirmed that yet.


**NOTE: If an attacking player has researched Privateering they can take more of your resources. For each level of Privateering it decreases defenders warehouse ability down by 3% while plundering.

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